pub struct ButtonEvent {
pub id: ButtonId,
pub action: ButtonAction,
}Expand description
A generic, positional input event — the #32 I1/I6 contract: it carries only
where (id) and what kind (action), never app semantics (no
Inc/Dec/Ok, no nav). Both the Fire27 physical buttons and the CoreS3 touch
zones emit this same type, so a consumer’s input router maps it to meaning;
the BSP never does. Do not add app-vocabulary variants here.
Fields§
§id: ButtonId§action: ButtonActionTrait Implementations§
Source§impl Clone for ButtonEvent
impl Clone for ButtonEvent
Source§fn clone(&self) -> ButtonEvent
fn clone(&self) -> ButtonEvent
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ButtonEvent
impl Debug for ButtonEvent
Source§impl PartialEq for ButtonEvent
impl PartialEq for ButtonEvent
impl Copy for ButtonEvent
impl Eq for ButtonEvent
impl StructuralPartialEq for ButtonEvent
Auto Trait Implementations§
impl Freeze for ButtonEvent
impl PsramSafe for ButtonEvent
impl RefUnwindSafe for ButtonEvent
impl Send for ButtonEvent
impl Sync for ButtonEvent
impl Unpin for ButtonEvent
impl UnsafeUnpin for ButtonEvent
impl UnwindSafe for ButtonEvent
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